It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
This is a one day greater depth writing workshop aimed at upper KS2. There are 13 resources attached and a detailed plan of the day. Children have a complete piece of writing by the end of the workshop. Here is a brief summary of the day:
Part 1 Get to know the model
Reading as reader: How did the story make you feel?
Reading as writer: How did the author do that?
Drama (pairs) – bring the text off the page
Part 2 Know your animal!
Part 3 Know your mysterious object!
Part 4 Quick plan
Part 5 Parentheses activity
Part 6 Extended writing time
Success criteria for extended writing
I can organise my story creatively and keep the reader in suspense (withholding vital information and using flashbacks)
I can create suspense using modal verbs and rhetorical questions
I can interrupt my sentences using ‘dramatic dashes’ (parentheses)
I can use technical language appropriately in my creative writing (precise language around my animal’s physical features, habitat, behaviour and offspring)
I can use figurative language
Here is a short science fiction/suspense model for Year 5 or Year 6. I have also included an annotated version with teacher notes showing all of the key grammatical features, the way the text is structured and some suggested activities.
How is this text organised?
Are you good at hiding? Do you ever keep secrets? Can you keep secrets from your reader? This story is all about keeping secrets, and causing confusion, uncertainty and suspense! Can you keep the identity of your man character (a cat in the model text) hidden until the end and let the reader try and work out what they are? Can you keep the danger unknown until right at the end? Can you finish on a cliff hanger? So many questions…
Build your own story from here. Scatter clues about the identity of your main character and keep the danger hidden.
Here are the themes of each part of the story:
Setting, fear, an unknown thing coming
Flashback 1: unclear warnings and rhetorical questions
Sustaining injuries: main character stops what she is doing and runs for home, but it is treacherous
Home and family: How is the character motivated to survive? Her den and cubs!
Flashback 2: she remembers more warnings, but the threat remains uncertain and confusing
Main character finds a familiar place – nearly home? – nearly safe?
A mysterious object finally appears – everything scatters – character’s identity revealed
Fear changes to hunger – prey becomes predator… cliff hanger!
This is whopping 70 slide powerpoint and 16 scratch files to walk you through coding a finished ‘launcher’ style game.
The powerpoint gives you everything you need to know and all the code blocks too.
You have to launch an animal at its food, and code gravity and obstacles. It’s great fun and will take a class around 5 lessons. It really depends on how much coding they have done and how much further they want to take the game.
I have used it across KS2.
This resource is six activities linked to the text. They are ready for children to pick up and use independently.
Defining and reusing tricky words from the text
Picking out the key features of a fable from the text (and from ‘The Promise’)
Adding fronted adverbials to sentences from the text
Grouping synonyms to create a word bank for fable writing
I can plan a fable of my own
I can write a fable of my own
This bundle is three KS2 writing resources (or 6 weeks of fully planned and resourced English lessons) exploring the story of ‘Theseus and the Minotaur’. It includes a three week myth writing unit, as a five session newspaper report unit and a five session poetry and book making unit.
Here are seven sessions inspired by Louis Sachar’s ‘Holes’ (or the film of the same name) pitched at Year 5 or Year 6. First, children write an informal letter from Stanley to a member of his family back home. After that, they write a formal letter of complaint from Mrs. Yelnats to Warden Walker. There are also optional cold task and hots tasks (Pizza Problems!) if you need them.
It’s all in Powerpoint and Word, so edit as you wish. Absolutely everything you need is in the zip folder. Models and planning are frames included along with many other supporting resources (word banks, text extracts and information pages). Get stuck in!
Here is an overview of the six sessions:
OPTIONAL COLD TASK
Pizza problems! Write an informal email to a friend. Use the planning frame and the word bank if you need them.
Reading fluency and tricky vocabulary
Look at tricky words and rank them. Use synonyms and paraphrases to replace tricky words. Improve reading fluency through modelled and paired reading.
• I can explore unfamiliar vocabulary in context
• I can read a story fluently
Plan an informal letter to Mom **
Read the start of Stanley’s letter and Mom’s reply. Discuss how Stanley is creative with the truth. Focus on planning structure – give each paragraph a theme. Share read an example letter before starting.
• I plan an informal letter
• I can use informal language and sentence structures
Write a letter to Mom
Explore the difference between formal and informal. Identify formal and informal language. Revisit contractions and dashes – they are common in informal writing. Write a letter home.
• I can make contractions by dropping letters and using an apostrophe in their place
• I can add chatty afterthoughts using dashes
Plan a formal letter
Explore formal language choice. Get into role as one of Stanley’s parents. Pick three key points to complain about. Read information relating to your three points and plan your letter.
• I can use precise language (limited, inadequate, insufficient) and write in a formal style
Write a formal letter
Share read a formal letter paying close attention to grammar features. Spend time exploring word banks. Write formal letters, maintaining an appropriate register throughout.
• I can write maintain a formal style throughout my writing
• I can use a range of (upper KS2) punctuation
OPTIONAL HOT TASK
Pizza problems 2! Write a letter of complaint. Use the planning frame and the word bank if you need them.
Six poetry lessons for upper KS2 with a focus on performance and creative writing. All plans and resources included - everything you need is here. All work is produced using Word and Powerpoint, so edit as you wish. Most of all… enjoy. This is a fun unit! Please use the contents within the zip folder, and not the PNG files, which are previews of the unit.
Overview of unit
Session 1 Explore tricky vocabulary
I can explore the meaning of words
Session 2 Read, discuss, perform
I can bring a poem to life using my voice
**Session 3 Explore, map, recite **
I can visualise a poem and recite it from memory
Session 4 Comprehension
I can explain the meaning of words in context
I can find information in poetry
I can justify inferences with evidence
Session 5 Create poetry
I can write a free verse poem using a familiar theme and structure
Session 6 Peer edit for impact + perform
I can choose verbs and nouns phrases to create imagery
I can perform my own composition fluently
A fully resourced, fifteen session writing unit with a powerful climate change theme. It is pitched at upper KS2 and has a focus on sentence variety. Children explore the text ‘Planet SOS’ by Marie G Rhode, which describes a series of waste monsters and how to defeat them. This unit looks closely at the E-waste Golem.
Children explore the grammatical features of the text, and then compose a piece of work that demonstrates a similar range of sentences. As the unit progresses, children learn about waste - a contributor to climate change - and how we can reduce the problem.
During the unit, children will combine a monster with a type of damaging waste - there are three of each to pick from. Children create unique pieces of writing that explain the causes of a particular waste issue and persuade the reader to the think carefully about the impact of throwing things away.
For the final outcome, children will create destructive waste monsters, and then give the reader useful guidance on how to defeat them. At the end of the project, artwork (optional!) and writing could be combined to create a class book of waste monsters. Absolute everything you need is in the zip folder. Enjoy!
What type of writing is this?
Like lots of modern information books, Planet SOS does not fit neatly into one genre.
• The text has many of features of explanation writing: the author explains how waste is created and how it can be reduced.
• It also has persuasive features: the reader may be persuaded to combat the monster and reduce waste.
• The text has features typical of non-fiction, information writing: each page is packed with information about waste and mythical creatures.
• There are also elements of fiction writing: types of waste are personified as a series of mythical monsters.
Summary of objectives
Reading and vocabulary
• I can use drama to develop my vocabulary and communication skills
• I can show understanding through tone, volume and action
• I can look for key words and find information (in non-fiction texts)
• I can explain the impact of using second person point of view
Grammar
• I can use a colon to introduce a list (when the clause before the list is independent)
• I can use dashes to interrupt a sentence and add information
• I can write multi-clause sentences
• I can use the future perfect tense
• I can use a relative clause to add information about a noun
• I can write a conditional sentence
• I can identify different sentence structures
Planning and composition
• I can grow my knowledge by reading and researching
• I can write using second person point of view
• I can include a range of sentences in my writing
• I can assess and improve my writing with a partner
This is a 14 session biography writing unit for upper KS2. Children explore the life of Anne Frank - supporting history learning about WW2 - and then go on to choose one of four other people who SHOOK THE WORLD while they were young (Boyan Slat, Greta Thunberg, Pele or Marley Dias). After learning new writing skills, children write a biography about their chosen subject.
If you purchase this unit, please open the youthquake biography zip file. Each of the 14 lessons is organised into its own subfolder. All lesson plans, lesson slides and activities are included - it’s ready to go. Everything is created in PowerPoint and Word, so you can edit and adapt as you wish. The png files you can see in the previews are just there to give a taste of the first few lessons.
Your class will enjoy learning about biographies and creating a YOUTHQUAKE!
Throughout this unit, I would recommend reading children selected biographies from YouthQuake: 50 Children and Young People Who Shook the World by Tom Adams & Sarah Walsh.
37 spelling questions linked to the Y5/6 spelling list and other patterns and rules that Y5/6 need to know. Complete each challenge to solve the Christmas joke puzzle! The answer is at the end of the sheet - don’t show your pupils.
It’s a festive way of assessing spelling!
It can be tricky for young spellers to choose between the suffixes ‘-able’ and ‘-ible’. The two player dice game ‘WinnABLE’ gives players lots of opportunities to spell and discuss these words and introduces a much needed element of FUN! There is also a simple presentation and a word sorting warm up to use with your class. I’d allow a full session for this suffix work.
A two player dice game that really gets children talking about the rules for adding -ing. This resource comes with a peer marking sheet so that children can learn from each other. Depending on your class, you’ll need at least 30 minutes to play this.
This is a five session writing workshop designed to support Y6 writers achieve their age related expectation. It could easily be adapted by other KS2 classes for use as news report unit.
During the project, children pick events from the story of Theseus and retell them in a journalistic style. They explore topic sentences, direct speech, reported speech, passive voice and many other skills. All resources are included.
I ran this as a one-day writing workshop for writers who were a little off track.
It could easily be adapted for use in any KS2 setting - everything is fully editable.
I had some great outcomes - I’m sure you will too.
This is a one week (5 lesson) poetry unit inspired by a Simon Armitage poem. The unit is based on my popular free resource ‘First day back poetry’. I have spent some time developing that activity into five fully resources lessons. I hope your class enjoy it as much as mine did! Everything you need is here. All resources are fully editable (PowerPoint and Word). If you buy this unit, please please open the zip folder, containing lesson-by-lesson sub folders within. The PNG files are just to preview the unit.
Lesson 1 Reading fluency, vocabulary and comprehension
• I can read poem showing understanding through pace, tone and volume
• I can discuss a poem and discover its meaning
Activity 1 Model expressive reading of a line and then a verse.
Activity 2 Partner reading.
Activity 3 Discuss the poem and try some comprehension questions
Lesson 2 Exploring vocabulary
• I can explore the meaning of words (in context)
Activity 1 Reusing and defining
Activity 2 Sketchnoting
Lesson 3 Capturing ideas for poems of our own
• I can compose lines for a free verse poem using my own life experiences
Activity 1 Connect
Activity 2 Enjoy listening to poetry
Activity 3 Partner talk
Independent task Can you make the ordinary sound amazing?
Lesson 4 Arrange and edit for poetic techniques
• I can edit my poem for poetic techniques
Activity 1 Warm up
Activity 2 Listen
Activity 3 Arrange
Activity 4 Edit for poetic technique
Activity 5 Peer assess
Lesson 5 Present and perform!
• I can prepare a poem to be presented to an audience
Activity 1 Read your poem
Activity 2 Think of title for your poem
Activity 3 Prepare your poem to be read aloud
Activity 4 In groups of four, read your poems to each other
Your class will enjoy playing: 'Will you or won't you?'
This is a brilliant way of motivating children to use modal verbs accurately in sentences.
Children have to play against each other. One child is trying to go to a sleepover and the other other is desperately trying to avoid it.
Sounds bonkers? Well, maybe a little, but it certainly generates a lot of sentence work and discussion.
Children will all know what modal verbs are by the end of the lesson. That's a promise.
All instructions and resources included - just add dice and counters.
Prepositions can be a tricky group of words for some children. Through these three games, children will become very comfortable at knowing, classifying and using prepositions and prepositional phrases.
First, play the memory test - some surface level learning that ensures that children know some examples of prepositions.
Next, play the sorting game. This goes a little deeper, and children learn the different functions of prepositions.
In the final game, children move on to prepositional phrases and use them in sentences.
The last game is differentiated 3 ways to support those that need it and challenge those that are ready.
Play these games over two lessons and your class will be confident at explaining the functions of prepositions and able to use prepositional phrases within written compositions.
Explanations of the concepts, rules and resources all included, as always.
There are two useful resources here:
1. A carefully planned lesson about dashes, exploring how different types of extra information can be added to a sentence. This includes a detailed lesson plan and 3 activities (the final one is a team game, with clear differentiation). All resources are included. The lesson covers these Year 5/Year 6 objectives:
I understand the terms dash and parenthesis/parentheses
I can explain some uses for dashes
I can use dashes creatively for lots of different purposes
This is perfect for a demonstration lesson or an observed session. There is minimal ‘teacher talk’ and lots of active pupil engagement.
2. I have also included a further punctuation game: ‘Punctuation show-offs’.
I can use brackets, dashes (parentheses) and semi-colons in my sentences.
Would you like the writers in your class to be ‘punctuation show-offs’? Me too. I created this dice activity to encourage children to add extra information to sentences using parentheses (brackets and dashes) and also to separate closely related main clauses using semi-colons.
I have also provided teacher and - more importantly - child friendly explanations and examples of all concepts.
Children may incidentally find out about Usain Bolt, Picasso, Stephen Hawking and a 1000kg bowl of cereal. Have I caught your interest yet?
This whole activity has a ‘show-off’ theme and it’s fun. After playing this, you can remind your class to be ‘punctuation show-offs’ in their own writing.
Finally, I have added a ‘Victorian’ version of the same game, to show how it can be adapted to different themes.
A simple presentation about active and passive sentences, with some key questions. It leads into a board game that could be used for independent work, in pairs. The game could be recorded in written sentences or simply to used to orally practise active and passive.